Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-12-2014 , 05:54 PM
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Join Date: Nov 2014
Posts: 1

Animation shifts on X axis!!!

Hi Everybody,

First of all, I'm quite new to modelling and animation but already watched tons of tutorials user added image I modeled a Mechwarrior and animated it in Maya. My problem is, when I import the model in unity, my animation shifts on X axis although there is no movement on X axis in Maya. I double checked in graph view.

On the other hand, if I don't rotate(+15 , 0, -15) robot's hip(root_joint) on y axis, problem disappears. That move gives more realistic walking to robot so I want to keep it. I checked root joint and control curve pivots so they are aligned perfectly on Y axis.

I also tried to enable "Root Transform Position (XZ)" in Unity but in that case robot doesn't move forward.
Here is a small video of problem : https://youtu.be/QYeCUVX28l4

I'm not sure if anybody experienced such problem before but I'll be highly appreciated if we can come up with a solution.

Looking forward to hear you guys.

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