Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 07-03-2015 , 05:13 AM
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How would you create the underwater look like looking at a fish tank?

I would like to know how would you create the ocean surface and underwater look like in the image? I have some idea on the caustic lighting for underwater part but I am not sure how to create that blue and blurry look.

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What I am after is to create a scene which showing both the above and below the ocean line, like looking at a fish tank, either animated or still. Is it possible to create it in Maya or it's a compositing side of task? I think the ocean line could be a modeling + shader task?

If you have any idea, please share with me. Thanks!


Last edited by davidave; 07-03-2015 at 05:27 AM.
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