Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I recently have learnt about render layer overrides. this has been useful when wanting to render certain objects at a lower "quality" in the render setting and somer objects at a higher one. I was wondering is there now a way of maintaining those differences in the settings but to batch render the shot with both render layers together (as oppose to them rendering separately and having to composite them after).
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