Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-06-2015 , 08:12 PM
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elbow blendShape issue

After I sculpted a corrective blend shape for the elbow at 90 Degrees and setup a set driven keys for it. When I bend my elbow to 90 degrees and then rotate the shoulder I get weird deformation on the elbow any ideas how to fix this issue , ?

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# 2 29-06-2015 , 02:52 PM
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Join Date: Aug 2002
Location: Seattle, WA
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Without seeing it, I'd take a guess that it could be a deformation order thing.

Next to the magnet icons in the status line (the snapping tools) are a couple of buttons labeled Inputs and Outputs. If you choose All Inputs with the selected object, you get a list of all inputs for that object. If you Middle Mouse button drag on those inputs in the list, you can reorder them (most of the time). You can play with this ordering and see if perhaps that helps the issue.

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