Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-01-2016 , 08:20 AM
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Join Date: Sep 2015
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MEL joint name

Hi, i'm trying make a simple skinning script and I stuck on:

first I selecting egdes after I do "go to vertex", after I selecting joint where should be added influence
now where is print "$selectJoint" MEL showing me a vertex names (), but not a joint name.
This joint name I wanna use here "setSmoothSkinInfluence $selectJoint[1];" so maya will know where and for which joint she need put Influence (on this part I will work late)
any ideas how to get joint name?

HTML Code:
ConvertSelectionToVertices;
   ArtPaintSkinWeightsTool;
   artAttrSkinWeightTypeCallback artAttrSkinPaintCtx;
   
   
        string $selectJoint[1] = `ls -sl`;
       
           buildObjectMenuItemsNow "MayaWindow|formLayout1|viewPanes|modelPanel4|model  Panel4|modelPanel4|modelPanel4ObjectPop";
           setSmoothSkinInfluence $selectJoint[1];
           
    print $selectJoint
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