Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 28-02-2003 , 05:18 PM
grunze's Avatar
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Join Date: Nov 2002
Posts: 117

rendering rain

Hello,

I have a scene with rain. The rain is made of particles that are streaks. Whenever i render a frame of my scene everthing else renders except the rain.

Is there a special way to render streak particles?

Thanks you
:banana: user added image


Thanks,
Ari
# 2 28-02-2003 , 05:44 PM
mark_wilkins's Avatar
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Join Date: Jan 2003
Posts: 161
Most of the particle types are only visible in hardware renders. You need to render a separate rain layer and composite.

There are a few types of software rendered particle types, whose names in the list end with (s/w). These will render fine along with everything else, but it can be tricky to get nice streaky looks. If you MUST do a software render (say, because you have no compositing software at all) you might be able to get what you need with instanced geometry or by applying motion blur to software-rendered particles.

-- Mark


Mark R. Wilkins
author of MEL Scripting for Maya Animators
www.melscripting.com
# 3 30-03-2003 , 06:04 AM
shantanu11's Avatar
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Join Date: Mar 2003
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ionfo

hey how do u do the compositing stuff

# 4 30-03-2003 , 06:25 AM
ragecgi's Avatar
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Location: Minnesota, USA
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Check out my compositing tutorials on SMuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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