Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-04-2016 , 04:33 AM
Registered User
Join Date: Jun 2014
Posts: 1

modeling issue, need help!

hey guys,

I need help for my character modeling. I already made the middle edge all straight, but when I duplicate special (copy), merged it, combined and then I smoothed it, it looked like it's crooked all the way in the middle. I hope I could get help by some of you. thank you!

cheers,
Tami

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# 2 25-04-2016 , 04:49 PM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
Posts: 486
Looks like the verts didn't get merged.

# 3 25-04-2016 , 09:09 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
You might have internal faces as well, there should be an open hole where the center plane is before you duplicate it, instead of a watertight mesh.

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