Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 01-03-2003 , 07:07 PM
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Realism - undseth

I'm thinking of modeling some application. I know a little about texturing and a little about the use of mental ray, so I think I can contribute with something here in addition to the monthly challenge.

Hmmm. I have to think about this a little, but those rhino gallery pics I've seen earlier on the web, has always given me loads of inspiration.

Here's a couple of ideas;
A dvd player, custom designed.
A mobile phone, custom designed off course (I never like to copy)

# 2 01-03-2003 , 07:14 PM
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Ah, those are both great ideas undseth! I think if you design a mobile phone, that is different from all the rest, and really cool and realistic looking, it would be great. But this challenge isnt for best model... so maybe a custom dvd player would be your best bet user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

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# 3 01-03-2003 , 08:47 PM
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Oh, yes your're probably right! I'll do a stereo, and make an effort to make it realistic looking.

I have sketched out an idea and will do a drawing right away.

Making a good brushed metallic surface will be a challenge.


I do not support Bush! Nor Saddam! Long live UN!
# 4 01-03-2003 , 10:28 PM
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Ok here it goes...

Here's a sketch.

I'll start to refine it and start modeling right away.

# 5 02-03-2003 , 02:54 PM
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Phony

Lol excellent Undseth!
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# 6 02-03-2003 , 03:22 PM
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"PHONY"


HA HA HA HA HA HA!!!


Yeah, but no but yeah but no....
# 7 02-03-2003 , 03:34 PM
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Yes user added image
"It's a Phony"!

I'll start modeling later today, just have to get some food.


I do not support Bush! Nor Saddam! Long live UN!
# 8 02-03-2003 , 07:39 PM
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Dont you think thats a bit too "Phony" and not real enough? heh, j/k undseth.. this should be great user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 9 02-03-2003 , 09:32 PM
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It's a play on the commercial phrase "It's a Sony" user added image


I do not support Bush! Nor Saddam! Long live UN!
# 10 03-03-2003 , 01:07 AM
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user added image, right now its not that active, i dont know why.... Hopefully a lot will join over time and you will just have a small headstart on them undseth.. sorry for the inactivity.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 11 03-03-2003 , 03:55 AM
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Hmmm

Sub-d looks like fun! Have to convert to polys later, for use with mental ray.

# 12 03-03-2003 , 06:19 AM
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hmmm

The sub-d thing is a little tricky. I am having troubles making smaller holes in the sub-d mesh.

# 13 03-03-2003 , 04:07 PM
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can you boolean subtract them? Like group a bunch of small pegs (cylinders) that you want to be the shape of the holes, then move them into the object and boolean. I dont know, just wondering. Its really coming along.. gj undseth user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 14 03-03-2003 , 04:20 PM
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nice start...and yeah sub Ds are pretty tricky when it comes to situation like that.... do the share the idea when u get to solve this prob of creating small holes...Good goin though ;o)

# 15 04-03-2003 , 05:10 AM
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I wonder, have I misunderstood this competition? Are the models supposed to be low poly or something?


I do not support Bush! Nor Saddam! Long live UN!
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