This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi Guys,
I have this character model with multiple meshes and I don't seem to have a clue on how to bind them onto a rig. Any Ideas on how I can go about this?
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