Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 04-08-2016 , 04:57 PM
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Join Date: Aug 2016
Posts: 5

PROS Plz Help me :(

Someone, please make a logical UV map for this that is very clear for me.

Here are the links:
Mesh /w Ball: https://www.dropbox.com/s/8wcgp6ed02...20Mesh.mb?dl=0
Obj /w Ball: https://www.dropbox.com/s/27onp3i0af...ianna.obj?dl=0
Mesh /w no Ball: https://www.dropbox.com/s/od2dp3ucg3...20Mesh.mb?dl=0
Obj /w no Ball: https://www.dropbox.com/s/nl1xwu8qon...ianna.obj?dl=0

I'll do all the textures and configuring with the bones etc. later myself. I just want that UV map so I can understand it...

EDIT:
This is a suggestive layout. Idk if its possible to make it a bit like this, but if it is, please do it similair to this layout.
https://www.dropbox.com/s/l19qy3zs4o...mloos.png?dl=0

user added imageuser added imageuser added imageuser added imageuser added imageuser added imageuser added imageuser added image


Last edited by OriannaMainJack; 05-08-2016 at 08:20 AM. Reason: Changed name
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