Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hi, I just split 2 vertices on a border edge (middle of the body) and they became 6 vertices. Now I want to select the vertices that make up the edge wich forms the chest/neck line and leave the ones from the border edge where they are.
However when I select the vertex it keeps selecting the one on the borderedge. How can I select the other vertices that are under it?
I think I once saw a window where all vertices are displayed but I can't find it anymore.
I normally just pick the vertices and move them slightly until I get the one I want, and merge the rest the way I see fit. Not very fancy, but it works.
I tried that, but I can't get them to line up exactly in the middle afterwards. Is there perhaps a window where you can enter the coordinates for vertices?
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