Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 12-03-2003 , 10:16 PM
brian_ellebracht's Avatar
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Trumpet relived (HDRI TEST)

trying to fake HDRI With GI_Joe... Here is my first test..
Brian


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# 2 12-03-2003 , 10:18 PM
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Looks nice


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 3 13-03-2003 , 02:49 AM
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is this pure nurbs, damn dude. your sick. all tubes and what nots.

# 4 13-03-2003 , 04:05 AM
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It is Nurbs, but I modeled it on Microstation/PDS. It is the software that we use in the drafting department for all of our piping drawings that we create. After modeling it, it was exported as Iges. It’s 100% to scale, and because it is a program made specifically for Piping, it was very fast and easy to complete. THanks,
Brian


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My (old) website!
# 5 13-03-2003 , 05:01 AM
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that render looks way more realistic now with HIDRI! awsome job!

-Emo

# 6 13-03-2003 , 05:39 AM
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That looks so good...Impressive! Did u add the lense flare in post? lol

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