This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Is there an easy way to create muscles and achieve awesome results. Im a newbie so i was wondering if there was a way like sculpting surfaces you know. If you know a way, please tell me
Well,in my case i usually use NURBS cylinders with a pretty good amount of isoparms...i then add a lattice to the cylinder to further simplify the tweaking process with more smoothness. Also consider using a reference plane for more precision and ease of work.
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