how to use multiple shaders on CPS poly proxy meshes?
Hi,
I wish to use CPS poly proxy for my character. I don't want to use Maya SUbD as it is too slow for me on my machine.
whenever I try to texture a CPS mesh with more than one shader and then smooth (increase CPS subdivisions) I loose my mapping and the texture is not propogated properly over my mesh.
How can I use multiple shaders on my CPS mesh?
re Jim
Mayan elder......only in years.....