Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-03-2003 , 08:29 AM
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First Poly Head

I have moved to poly modeling for a while. I had been trying to learn patch modeling and I think that I need to gain more skills before I contine. So I've started this poly character. This is about 2 hours of work.
Any critic and advise would be wonderfull.
Im using the tut at:
https://www.thehobbitguy.com/tutorial...ing/index.html
as a guide. I don't know if this is the best example of how to start learning this method but I like the hobbitguys work so here we go.


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# 2 22-03-2003 , 08:30 AM
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and smoothed.... I see more of my mistakes here.


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# 3 22-03-2003 , 08:44 AM
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try to go for a circle around the eyes. would be my first thing. Did pritty good with that around the mouth.

# 4 22-03-2003 , 11:53 PM
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Thanks Pony,
Heres an update after a little bit of work. I guess that the eyes will need a lot more work. the seam is giving me lots of trouble. I am hoping that will get better as I add detail.


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# 5 23-03-2003 , 09:23 AM
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Here is the latest update. Im studing anatomy and physiology at our local community college. But it takes Maya to show how little I know about the human form.
any critique would be helpfull.user added image


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# 6 23-03-2003 , 10:18 AM
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you are certainly getting the good shape now mate!!

the eyes are kinda hard to grasp but your getting there mate

# 7 23-03-2003 , 02:21 PM
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NP. I see you did the eyes.. and it seemed to help for sure. at least the eye aria is much eazyer to work with now.

your getting some good strong caricter there.. but unless your after frainkinstine the heads to boxy. just abovve ware the eye brows are. squies thoghs vertexs in and back some.. if you use the sculpt poly tooll just keep on smothing around there it will pull corners of they boxy ness back in to a more round shap would be the eazyes to do..

I'll draw a pic a bit latter to shwo the aireas if you don't mind.
and are intrested

# 8 23-03-2003 , 05:29 PM
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Pony: Thanks I would like that.


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# 9 24-03-2003 , 02:39 AM
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updateuser added image


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# 10 24-03-2003 , 02:49 AM
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oh, great improvement since last update. the seams especially becomes less and less visible. the head is getting character already. if you try to make a human beeing, it for sure is some ugly guy right now. i dont mean ugly as bad, just scary looking user added image

# 11 24-03-2003 , 03:13 AM
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Yeah I think you've have my idea.....I am going for a realistic human but this is real new to me so I'm not going for beauty. I figure I can learn the most if I go from start to finish on my first few experiments. So this one is coming from a simple drawing rather that a real detailed photo of a real person.


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# 12 24-03-2003 , 03:14 AM
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:bgreen:


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# 13 24-03-2003 , 06:37 AM
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Its starting to look really cool.. I like his smile - it has a lot of character. Good going !


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# 14 24-03-2003 , 06:43 PM
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Looks good so far.

I like how the shape is turning out.

Keep it up!


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# 15 24-03-2003 , 11:09 PM
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You got it smothed out befor I had a chance. Nice work.

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