Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 27-03-2003 , 03:46 AM
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Join Date: Sep 2002
Location: New York City
Posts: 14

Attaching Pop Eyes to Head - Help!

Okay, so my character has these pop eyes on his head (see attached file below) and I need help.

I've got the two eyelids rotating around the eyeball, what I need is for the lids to be able to rotate independently, yet stay attached to the head as it rotates and moves around. Anyone know how to do this?

When I attach the lids to the head and skin the character, the lids are fine until I unlock their rotation in the channel box so he can blink. Then the lids don't stay attached to the head as it moves. Help - I appreciate any advice!

Cheers! user added image

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