Multi-Layer Texture Help
Hey, I'm trying to map a tiff logo onto a sphere. However, when I place the tiff on there, and then place2dtexture to my liking(so it doesn't look warped), the logo only takes up half the sphere, and leaves the rest of the sphere the default gray color.I've tried making a layed texture, but just can't that to work at all. I was wondering how to change that color so it matches the background of my logo. Using Maya 4.5 on Os X. Thanks. :banana:
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https://www.bigfatonline.com