Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 03-06-2003 , 12:29 PM
ade90054's Avatar
Registered User
Join Date: Oct 2002
Location: England
Posts: 143

Mesh as bones?

Hey people,

Back when I still used 3d studio max I was able to create a chain of poly boxs, link them all together then add IK to the actual mesh itself, Is this possible in Maya or do you have to use the bones for all ik animating?

# 2 03-06-2003 , 12:55 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
hmm, I'm not sure about that one. I've always just used bones.

# 3 03-06-2003 , 02:13 PM
ade90054's Avatar
Registered User
Join Date: Oct 2002
Location: England
Posts: 143
ok, no worries


"1.21 GIGAWATTS"
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads