UV faces are black, but uv editor makes them blue
ok so a simple question i think (getting back into 3d after years doing a job and bored as heck)...
I am working on a knife model and am mostly done but am following a digital tutors guide. Simply, i turned on "shaded uvs" to see if I have flipped, overlapping etc faces and yes I do. So I select the faces which appear as red and bad in the editor and reverse them. Now they're black but in the editor they're blue which is good.
https://imgur.com/a/zNiAkHz
what is going on here?
ps nice to see the community is still active
https://imgur.com/a/zNiAkHz
"Those who would give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety." -- Benjamin Franklin