Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-06-2003 , 04:07 AM
ereitz's Avatar
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June Challenge - ereitz - normal

Hi! my life is going a little haywire so i guess i'll just spend more time in front of this screen here user added image

This is my quick concept of a Muk-skimmer - sort of an insect like swamp boat/helicopter like machine that can intake water from Extremely shallow surfaces to run it's water jets. It banks and slides when turning and has a humming droning sound that strikes fear into the hearts of mud fish everywhere.

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<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 2 09-06-2003 , 07:13 PM
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that will gonna be fun seeing in 3d and having the weird sound in the ear. EEEEEAAAAAAHHHHHH user added image

# 3 09-06-2003 , 07:16 PM
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it will be modeled in nurbs. I also think it will have some firepower and maybe more backstory. the tail is going to flex up and point forward so maybe that's where I'll put some sort of stinger like weapon - the idea is that it attacks like a skorpion over it's head.


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 4 09-06-2003 , 07:16 PM
Kevin
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Re: June Challenge - ereitz - normal

Originally posted by ereitz
Hi! my life is going a little haywire so i guess i'll just spend more time in front of this screen here user added image

explain all my dear man!

# 5 09-06-2003 , 07:24 PM
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Hey Kevin - thanks for asking - women trouble user added image girlfriend is German - i live in Canada - i want to go there - plenty of distractions here running around in summer time tank tops, plus:

contract coming up, trying to decide what to do, trying to get together some sort of demo that represents what I've learned

taking part in a challenge is great - takes my mind off what I can't do much about right away anyway plus I come out with something to put on my reel and learn something as well

i think i should think less - i think i have more fun that way - i think i might think too much - i think... whatever user added image


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 6 10-06-2003 , 01:27 AM
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working with my concept there to give me a rough idea and then sort of free form sculpting a bit - 100 percent nurbs built user added image

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<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 7 10-06-2003 , 03:43 AM
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my vehicle progress to date user added image

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Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 8 10-06-2003 , 03:48 AM
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SWEET dude keep it up, glad you're not in nOObie. Can we see pics with and without wires? They look pretty without....



"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
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# 9 10-06-2003 , 03:56 AM
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Thanks Vectorman.

Here's a wire...

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<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 10 10-06-2003 , 03:58 AM
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and here's a render - I plan to give it a worn, slightly rusted texture but right now it's all shiny and new

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<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 11 10-06-2003 , 05:37 AM
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attached to the nose is the water scoop - the blades are razor sharp so that they can cut thru muck if the nose dips - if it goes too low computer sensors adjust to drop the tail

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Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 12 10-06-2003 , 05:45 AM
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Great job. I need to learn how to use nurbs.


It's Dr. Know, Not Darknow
# 13 11-06-2003 , 08:30 AM
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rebuilt the air scoop above the cockpit to give it a rounder look. the jet like thing on the tail is going to be replaced by a stinger weapon of some sort. I'm planning to make it a single pilot machine with one or two jumpseats. Also in the area behind the cockpit there is some space for tubing etc. Detailing like fuel valves etc. will be made.

Detailed the split where the cockpit opens forward for access. About it for tonight. user added image

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Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 14 11-06-2003 , 08:44 AM
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Detail of air scoop

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Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 15 11-06-2003 , 11:50 AM
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wow, that is nice renders. could you please make them a bit lighter - it is a bit hard to see the shapes.

keep it up

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