Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 11-06-2003 , 10:34 AM
LauriePriest's Avatar
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Reflection

Heya guya, i just got a question, can i get paint FX or any other post render thing to reflect in my objects?? any way will do


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# 2 11-06-2003 , 11:16 AM
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I don't think you can get Paint FX to appear in reflections. I just went through all the attributes for it and didn't see anything that would allow it. Nothing in the render globals window seems to allow it either.

# 3 11-06-2003 , 12:03 PM
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You can only do that in Maya 5.0 if you convert the PFX to polys. Else you have to do it in Post.


Carsten Lind
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Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 4 11-06-2003 , 12:21 PM
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Caligraphics is right on the money with that one. Here is an image using the same technique.

user added image

# 5 11-06-2003 , 03:08 PM
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ok thanks for confirming that guys... >> saves up for maya 5.0 <<


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