UV rectangle not square?
Hi,
I have a problem. I would like to create a rectangular texture instead of a square texture to improve the layout of my UV. Like in the picture.
How can I set Maya not to layout the UV shells in a square but for a 2048x1024 texture, for example? This may be a daft question, but I rarely work with Maya.
Greetings mo411
Last edited by mo411; 11-12-2023 at 12:00 PM.