Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 12-06-2003 , 11:05 PM
doodle's Avatar
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CPS Head

OK i making a CPS head and am in a bit of a pickle.

I'm using the append polygon tool to build the eye area but cant build a face properly. Here's two images. The right show the problem and the left show the shape id like to get.

Thanks user added image

Attached Thumbnails

Yeah, but no but yeah but no....
# 2 13-06-2003 , 07:11 AM
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a hint: try the split polygon tool user added image


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 3 13-06-2003 , 09:50 PM
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I think i know what to do.

I did try 'spt' before i posted but couldn't do it cos the end second click wouldn't be at a line, as the right image shows user added image


Yeah, but no but yeah but no....
# 4 14-06-2003 , 06:49 PM
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I'm having trouble selecting the CPS shell. Therefore i cant decrease/increase subdivision level. I have an image of the layers cos maybe somthings not selected.

tnxs user added image

Attached Images

Yeah, but no but yeah but no....
# 5 14-06-2003 , 06:54 PM
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you have to select the cpsbase layer.

# 6 14-06-2003 , 07:15 PM
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try and take the R off in the cpsBase layer.... to do that you need to click it once


- TwEeK
# 7 14-06-2003 , 08:37 PM
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None of that didn't work.

Here the file, i'll appriciate it if someone can figure it out user added image

Attached Files
File Type: mb eye2.mb (46.9 KB, 225 views)

Yeah, but no but yeah but no....
# 8 14-06-2003 , 08:56 PM
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from that file it seems you have deleted the base geometry.....
what you can try and do is delete the two layers, select the proxy object and use the CPS tool on it....


- TwEeK
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