Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-06-2003 , 07:41 AM
R-Tillery's Avatar
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Just Curious ?

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Just curious about on all the Models being created by the better artiest on the forum as to what are they doing with there work when they finish with it,, I know putting them in a portfolio to show off there work to get a job or something, but as far as doing other things with them. I mean to spend all that time to create something to put it on a CD just to let it sit there,, man what a waste of talent. I’d be pimping the hell out of my work until I get started at a company somewhere. Then What the hell Do I know.user added image

# 2 23-06-2003 , 01:00 PM
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Im just rendering out all my final models and animation to put on my second reel......Then back to shipping it out to companys...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 23-06-2003 , 01:15 PM
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Sometimes people just sit down to do it for fun, or to relax. I have a 40 gb hard drive full of maya scenes, most of witch I have never posted here. Most of that stuff people won't see, but I didn't nessisarly make it to show anybody, just stuff I made because i wanted to take a break from everything else, or from the "real world". I don't know, I just don't think everything has to be made to "show off'', or to get a job, some people like to read a book or do other things to realax, I on the other hand, make something in 3d user added image my 2 cents.
Brian


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# 4 23-06-2003 , 01:25 PM
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Great point, Brian! Now you've got me reminiscing about that Revell '55 chevy glue model kit I had as a kid! user added image


"Terminat Bora Diem, Terminal Auctor opus."
# 5 24-06-2003 , 12:21 AM
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Originally posted by NitroLiq
Great point, Brian! Now you've got me reminiscing about that Revell '55 chevy glue model kit I had as a kid! user added image

oh wow, that is a cool idea. how long would it take to buy such a kit - and before glueing it together - create the parts in maya and glue them there together. must be a real perfect reference you can look at from every angle - big enough to see, but no garage needed user added image

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