This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I have gotta do this, even though I do not know how to do organic shapes. I am thinking I will do a monkey. Monkeys are the best. It will wear full body armor and fling poo at high speeds. That is my idea.
Hey. Ok. I am starting this thing. It is so hard to find a good reference pic of a monkey. Does anybody know where to find a picture of a bald monkey. That would be great. I think that is the oddest question I have ever asked.
In ape terms bonobos often have less hair than chimps so you could try searching for pictures of them (they are in the same family as chimps but smaller and share 98% of our genetic code).
just looked at "Animal Anatomy Pictures for Artist" at Fineart.sk... https://www.fineart.sk/animals/page_01.htm
unfortunately the don't have any references of monkey's there yet...
I just put in a few minutes on the head, and I am a little disappointed. I just started it, so dont be surprised by the horrible shape. I started with a sphere, so the back of the head and neck are way too round.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off