Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-07-2003 , 05:13 AM
flyman's Avatar
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Join Date: Feb 2003
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why the mirror can't reflect the glow?



<img src=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg alt=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg>

Last edited by flyman; 04-07-2003 at 05:15 AM.
# 2 04-07-2003 , 05:30 AM
ragecgi's Avatar
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Location: Minnesota, USA
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I'm pretty sure that "GLOW" is a "post-process", and therefore, is rendered last, overtop the geometry.

Your best bet would always be to render all of your glows, and optical effects separatly, and composite in postuser added image

Alternatively, you could check out the render globals for "RENDER LAYER PASS CONTROL", ans read the docs on how to use it.

It comes in VERY handy for batch layer processinguser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 05-07-2003 , 01:23 PM
flyman's Avatar
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thanks man.I will follow your suggestion.

and,you are everywhere...cool!


<img src=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg alt=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg>
# 4 05-07-2003 , 05:15 PM
ragecgi's Avatar
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Join Date: Sep 2002
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I am EVERYWHERE!! booohhahahahaha!! hehe...


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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