Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 15-07-2003 , 07:01 AM
drknow's Avatar
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Specular mapping

how do I add my specular map to my object. I know I should know this but I have never textured anything in my life(well, except for my poo flinging monkeys eyepatch).


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# 2 15-07-2003 , 02:51 PM
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map it to specular color attribute of a blinn or phong.

# 3 15-07-2003 , 05:19 PM
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Oh, I thought it might be that, but specular color just didnt sound right. Thanks Mike. I appreciate it.


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# 4 15-07-2003 , 10:32 PM
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or u cud paint a black and white specular map in photoshop and link it to the specularity of ur object


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# 5 17-07-2003 , 04:33 AM
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Yea, I know how to do that. Thanks Nem.


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