Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 17-07-2003 , 10:46 AM
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Nurbs Mr Nurbs

Hello,

Im doing some maya project i have planed. One thing,
how do i get a screen shot of some nurbs surface so i can take it in ps and make a texture or mapp or projection for my modle.

if theres no way maybe i can get some help on how this gets done, I like working with nurbs and id love to learn how to texture them as well.


Anything will help.

Thanks

James P Gonzales

# 2 17-07-2003 , 11:00 AM
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# 3 17-07-2003 , 01:26 PM
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select it, go the the UV texture editor under window and save out the snapshopt


- Simon

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# 4 17-07-2003 , 06:14 PM
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I dont have enuff points to download user added image

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