help plz
hi, I started modeling the rhymbox logo in Maya (check out the link in my signature to see what it looks like).
I first made the grey part in nurbs curves and lofted it, then planar. But when I wanted to move the corner cv's the planar wouldn't go along nicely.
So I converted to poly, but now I have 2 holes and when I do 'fill hole' it makes one face across the rest of the model.
How can I have it make 2 faces? one for each hole.
here you can see the border edges that I need filled.
<a href="https://www.d2lodshop.com" rel="noopener noreferrer nofollow" class="giveMeEllipsisa" target="blank">D2lodshop</a>
<a href="https://www.gatcity.com/forum/forumdisplay.php?f=3" rel="noopener noreferrer nofollow" class="giveMeEllipsisa" target="blank">GAT City</a>
<a href="https://www.rhymbox.com" rel="noopener noreferrer nofollow" class="giveMeEllipsisa" target="blank">XMPP instant messaging</a>