Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 26-07-2003 , 12:07 PM
mumbojumbo_13's Avatar
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hey. curves and cars ques

hey guys,
when i model tried to started to model a car today to get the birail tool to work i had to snap the curve ends to the grid,
how can i snap to seperate curve ends together ? when i tried to snap the curve i selected's end point to an unselected other curve it didnt snap ?


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# 2 26-07-2003 , 12:37 PM
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snap to curve works a little differently than snap to point or grid. Select the CV on the end of your curve you want to snap, hold C for snap to curve, and middle mouse click and drag on the curve you want to snap it to.

# 3 26-07-2003 , 12:45 PM
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ahh cheers mike that should do it user added image


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