Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-08-2003 , 10:46 PM
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Join Date: Aug 2003
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Basic Modelling Question

Greetings my friend, this is my first question/message on this site.

1) What is the difference when you set the height & width & depth in the option box of a primitive as to just make any and scale according to your requirements ?.

2) Some objects (Those that you duplicate from another object), don't have the input box to change the original values like "height, width, radius, dept". Why is that ? is it not good to duplicate objects ?

These are for now, tons more to follow user added image

Thanks in advance.

da Champ


da Champ
# 2 15-08-2003 , 11:01 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
1) Not a huge difference.

2) In your duplicate options, you'd need to turn on Duplicating the inputs. You can choose for it to duplicate and use the inputs of the first object, or duplicate and have its own set of inputs for it.

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