Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-08-2003 , 09:08 PM
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Street Scene by ReloadedAgain

ReloadedAgain has got this street scene for download at can anyone texture this for anyone to have a go at texturing so i'll give it a try. Hope to see lot's more people doing the same.

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# 2 21-08-2003 , 08:46 AM
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good luck mate! Ill check in now and again to see your progress

# 3 21-08-2003 , 09:28 PM
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Forget the walls at the moment as i've only just started and they still need alot of work doing on them as they still look tiled and too clean. I'll paint some more bricks and dirty them up later. If ReloadedAgain is reading this i want to know if i can put something here maybe a door or something to break up the brickwork or if you want us to stick to texturing only?

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# 4 23-08-2003 , 01:50 PM
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Make it your own...

ummm..... do it if you want.... I don't this before because It's a hidden corner from many visuals.... user added image I'm enjoying to see the work in progress.....
However my mail is pet.pet@tiscali.it, I am not always connected to the internet (i've a 56K modem user added image)....
hope to see something soon..... user added image byez


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# 5 23-08-2003 , 04:22 PM
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I'll try changing the angle first then.

# 6 24-08-2003 , 06:24 AM
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small update, i changed the angle so i don't need to put anything down there. I'm fairly new to texturing so any comments on how i could improve on areas would help.

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Last edited by ckyuk; 24-08-2003 at 06:26 AM.
# 7 24-08-2003 , 07:50 AM
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A closer view so you can see some more detial such as the rust (I think i'll have to paint more rust as it's hard to see). I'm not sure about the size of the bricks though, should they be bigger or small or just stay the same?

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# 8 24-08-2003 , 02:17 PM
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nice to see you at work :)

Well, I think that you can make the bricks a little bit smallers..... Just a thing, if I can say that user added image, the wall texture are to much repetitive or how can I say..... too omogeneus? but I know it's only the start point user added image
do your best... see you soon again....


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# 9 24-08-2003 , 02:39 PM
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Just to know your impressions....

What do you thimk about my spider movie? this is my first 'very short' animation. I'll do it in about 8 hours in modelling, animating and texturing/furring and about 2 hours or less of batch rendering... if u have divx 5.x codec.... try to download it.. hasn't it a bad body?? user added image
a very strange spider.....

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File Type: zip spider.zip (70.0 KB, 310 views)

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# 10 24-08-2003 , 02:46 PM
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Just to know your impressions....

What do you thimk about my spider movie? this is my first 'very short' animation. I'll do it in about 8 hours in modelling, animating and texturing/furring and about 2 hours or less of batch rendering... if u have divx 5.x codec.... try to download it.. havn't it a bad body?? user added image
a very strange spider.....

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File Type: zip spider.zip (1.03 MB, 306 views)

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# 11 24-08-2003 , 04:32 PM
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looks good man, few things... spiders have 8 legs and 2 large feelers at the front, their eyes are also more positioned on the top of its body and they have 8 eyes user added image

other than that it's nice user added image

# 12 24-08-2003 , 08:08 PM
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Made the bricks smaller and started to texture the lamps and steps. Also textured the shutters on the top door.

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# 13 24-08-2003 , 08:15 PM
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close up of the shutters

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# 14 25-08-2003 , 11:15 AM
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okokokok

wow......not bad..... go on go on go on...... user added image


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# 15 25-08-2003 , 07:05 PM
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Haven't been able to do any work today as i've spent the day at the TVR Tuscan Championship and Moonraker Special GT Championship races. But i'll get back to work on it in the morning.

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