Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 29-08-2003 , 10:15 PM
NitroLiq's Avatar
Moderator
Join Date: Nov 2002
Location: New York
Posts: 2,133

Dark spots at the poles of a transformed sphere?

I know this has to be a simple explanation for this but what causes (and how do I fix) dark spots that occur on tranformed NURBS spheres (see attached image)? Is this just inherent in the object? Converting to poly seems to take care of it but I'm still curious if there's a fix while still in NURBs. Anyone?

Attached Images

"Terminat Bora Diem, Terminal Auctor opus."
# 2 30-08-2003 , 01:00 AM
drknow's Avatar
Registered User
Join Date: Apr 2003
Posts: 1,033
I cant get mine to get those dark spots. Try pressing 3???


It's Dr. Know, Not Darknow
# 3 30-08-2003 , 01:14 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Try inserting some isoparms toward the pole.

# 4 30-08-2003 , 01:22 AM
NitroLiq's Avatar
Moderator
Join Date: Nov 2002
Location: New York
Posts: 2,133
Ah, you rule, Mike. That did the trick. Thanks.


"Terminat Bora Diem, Terminal Auctor opus."
# 5 30-08-2003 , 01:35 AM
drknow's Avatar
Registered User
Join Date: Apr 2003
Posts: 1,033
Damn. Mike always knows what hes talkin about. Crap. I will help somebody someday.


It's Dr. Know, Not Darknow
# 6 30-08-2003 , 01:38 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Give it 4 years, and I'm sure you'll be shooting out the answers, too. user added image

# 7 30-08-2003 , 12:46 PM
drknow's Avatar
Registered User
Join Date: Apr 2003
Posts: 1,033
Haha....Yea, I guess so.


It's Dr. Know, Not Darknow
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads