Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-09-2003 , 08:20 PM
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concept 1

here are some pics of my job
feel free and post all

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# 2 09-09-2003 , 08:28 PM
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2nd pic

2nd pic

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# 3 09-09-2003 , 09:21 PM
mtmckinley's Avatar
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Pretty cool. Looks kinda high poly, though. What do you consider yourself? Noobie or Normal entry? I'll edit your thread accordingly.

# 4 09-09-2003 , 09:31 PM
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YES I am a Noob

noobie,,, real NOOB user added image

# 5 09-09-2003 , 09:40 PM
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It's a very nice start; looks like quite a lot of polys as Mike said. Might be worth counting them now to give you an idea where you are.

# 6 09-09-2003 , 09:43 PM
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What's the poly count so far on that?


Yeah, but no but yeah but no....
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