This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hi, I have recently switched to maya from max and am having some trouble with it. When i start up maya and make an object, i can move it around for about a minute then the viewports freeze. If i change from perspective to 4 views the viewports go fuzzy with withe lines. If i go to the hardware buffer then exit the viewports are ok again for a short while the freeze again. I think i know that its because i dont have good enough hardware for it but is there any setting i can change to make it tun better?
In max i had trouble running it with direct x so I used the software renderer and it worked fine. Does maya have a software renderer for the viewports?
Any help would be appreciated,
Thanks
Kate
Yeah, sounds to me like an OpenGL/Direct3D Hardware Overlay issue.
(or lack of Hardware Overlay capability)
Maya requires a vid card that supports that.
You don't have to get a kik-a$$ vid card to reap the benefits of HW overlays, as my current (dead) machine was using an OLD Oxygen VX1 32 meg card running the latest XP drivers.
Worked fine for me, even doing DV
Good luck!
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS izzylong.com
Maya requires a MINIMUM of 512MB of RAM to work properly. You've barely got enough to start it. The more RAM and faster your CPU the better. No it's not like MAX. It's much, much better.
Spend some money, beef up the machine, then you can use the good stuff.
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
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