Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 22-09-2003 , 04:49 PM
Registered User
Join Date: Aug 2002
Posts: 15

merge edge tool nightmares...

basically this is a sanity plea.

I can't seem to get my head around this tool.
It doesn't seem to behave as I'd expect.
user added image

Does anyone have either a clear explaination
on how/what this tool's function actually is..?

Do the edges have to exist on the same
poly object?
Is this suppose to act as a weld?
How "close" do the edges have to be?
Is this to be (always?) to be used with
"poly->combine" ?

TIA -TH

# 2 22-09-2003 , 04:58 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Post up a picture bud...then i can see if i can show you a easier way.

You can try using mirror geomerty option or just merge the vertises 1 by one..

I dont use the merge edge tool.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 22-09-2003 , 08:37 PM
Registered User
Join Date: Aug 2002
Posts: 15
thanks Kurt but, this is just a general usage question, nothing specific.

But, if you don't mind, could you briefly tell
me how you would 'sculpt' a poly model?
I am looking at one method that pretty much
just extrudes and merges edges of simple
poly planes to build characters.


Might you have ideas / suggestions regarding
this ?

Much thanks,

TH

# 4 24-09-2003 , 05:44 PM
Registered User
Join Date: Sep 2003
Posts: 2

Target Weld

You could also try to Target Weld tool. It's a MEL script.

From the author's site:
targetWeld
emulates the behaviour of the 3dsMax tool - snap selected vertex to location of a second vert, and weld/merge them.

https://www.users.on.net/neilandbron/

About your question,
Maybe you can better use Edit Polygons>Merge Multiple Edges IMO.

Yes, the poly's must be combined in order Merge Edge Tool to work. It works like this: select the Tool, then select the first edge, then the second, click again on the edges or enter and the edges are merged.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads