Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-10-2003 , 04:59 PM
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Modelling my first car

Hello everyone!
I am verry n00b, but I decided to make a car. I will post here progress, and will need some help from. I would also like if anyone could C&C.

Here are 2 pictures. Not much to show, but still:

Pic1:

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# 2 04-10-2003 , 05:01 PM
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and pic2:

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# 3 04-10-2003 , 05:10 PM
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people always choose to model those cars no one could ever afford unless they were bill gates =P

looking good so far. Is this going to be high resolution or will it be meant for a game?


# 4 04-10-2003 , 05:53 PM
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hehehe, ofcouse, how else can I see that car so close?
Tnx!
Probably high resolution, just for me to practise.

# 5 04-10-2003 , 06:08 PM
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what kind of car is it going to be?


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# 6 04-10-2003 , 06:30 PM
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Something like Lamorghini Diablo.

# 7 04-10-2003 , 08:21 PM
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only slightly modified version user added image

# 8 04-10-2003 , 09:13 PM
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heh, yeah. I will be happy if this don't turns into a formul 1 car user added image

# 9 04-10-2003 , 09:59 PM
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hehe it's looking sweet man, keep working on it

# 10 07-10-2003 , 02:27 PM
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tnx!
can anybody tell me how to make a realistic ligths (the one that car uses)?
Oh, and tyres on the pic are not my. I just found it somewhere and wanted to see how it looks.They will be the next thing I will make.
Here is some progress:

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# 11 09-10-2003 , 05:17 PM
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looks like a car i would use to go back to the future user added image

looks great.. i'm not that far..
its amazing what can be made or created with those tools..
wish i had more time to spend with maya
just a beginner

# 12 09-10-2003 , 10:38 PM
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Originally posted by 3dgurl
people always choose to model those cars no one could ever afford unless they were bill gates =P

Hey, the first car i tried to model was a Lotus 7 and i've got one sitting on the drive.

# 13 10-10-2003 , 12:21 AM
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If youre very noob then im ultra noob because i cant even make a car even when i follow a tutorial (Gmask Subaru WRX)...If you can tell me how you started making this one...id be really great user added image keep up the good work!

ckyuk: can i borrow your car for a night? user added image


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
# 14 18-10-2003 , 07:16 PM
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Tnx everyone! user added image

Well, basicly, I first found image planes for the car (top,side, front,back view). Then, when you se up those image planes into your scene, I went to side view, draw a polygon with create poly. tool, then, then I just played mostly with extrude edge tool. Ya know; you set up 1st poly from th side view, then go to top view and make corrections there, then extrude left edge of the poly and do the same. that is mostly what I have done. I would give you a link to a site with image planes, but I've formated HD, and forgot to save those links. Damn, user added image

# 15 22-10-2003 , 03:00 PM
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Here is a little progress...

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