Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 08-10-2003 , 10:55 AM
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October Challenge - el_newty - normal

After a loooooong waiting, I'M BACK! user added image user added image user added image

Hmmm... animation, ... sounds good, even too good to stay back and do nothing.
This is a challenge that I'm waiting for a long time.
Great ideea Mike user added image

So in this comtetition I'll compete too user added image

Tomorow I'll post the story of my animation.
Till then cheers!!!


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# 2 09-10-2003 , 04:44 AM
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Like I promised yesterday, here is the story of my character... user added image

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# 3 09-10-2003 , 11:27 AM
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We are going further, so here is the Wormy character...

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# 4 09-10-2003 , 11:31 AM
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No C&C's... hmmm...

OK, here is the Wormy with the "bones inserted" user added image

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# 5 09-10-2003 , 11:57 AM
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Great to have you back. Looking forward to see your progress...


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# 6 09-10-2003 , 01:39 PM
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Well, this is a Character Animation-based challenge, so I would hope you have a 2nd character to add to this one. Or perhaps turn the worm into a lizard? Something with appendages would be prefered.

I like the overall idea. user added image

# 7 09-10-2003 , 02:26 PM
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cool idea

i was going to do the same thing with the MGM logo.

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# 8 16-10-2003 , 05:24 AM
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Yeap Mike, you've right!

It's too simple... only a worm... hmm... a lizard sounds much better... user added image

OK, let's make it lizard (Lizzy)

How it sounds? Nice name... user added image


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# 9 17-10-2003 , 06:43 AM
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At last... my work is complete... user added image

I made the lizard and I riged it also...
Now Lizzy is fully riged and ready for animation. user added image
See you guys later with blasts from my animations...

P.S. I explained the curve controlers for a better understanding.

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# 10 19-10-2003 , 11:17 PM
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wow, you are the master of rigging! looking good!

# 11 20-10-2003 , 04:59 AM
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Thanks guys user added image

Ohooo...howardporter, I'm not a master at all... if I tell you, you won't believe it, this is my first animation, so with tutorials in front now I'm learning the riging and bindings. user added image

I'm not expecting much from this animation, only that is a great oportunity to learn new things user added image

And for moderators...you can think to introduce in futures challanges: dinamics, particles because they are used a lot ... user added image

Take care guys user added image


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# 12 24-10-2003 , 04:53 AM
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Hello to everybody,
Yesterday I managed to find some time to go further with my animation, so I made the basic first steps of Lizzy… user added image
Here is the playblast of those steps.
There is a lot of work, I have to add the raging and a lot of details in animation like:
blinking, foot ball rotation, eye aiming and of course texture…

So, until then, se you and take care. user added image

P.S. The animation is compresed with DivX4

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"Imagination is more important than knowledge" A.Einstein
# 13 24-10-2003 , 09:19 AM
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I think you should move the a little bit when he is walking

# 14 24-10-2003 , 09:24 AM
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It's good, but like Bigpet said, maybe moving his head would make it better. Also blinking ... but im sure that will be comming soon.

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# 15 02-11-2003 , 12:28 AM
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Great work man! You won't get rid of me here also user added image I expect more more more!!!

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