Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hi everyone,
for some reason maya has decided it doesn't want to show the default lambert and particle cloud in the hypershade. they're there but you can only see a blank name and a black image.
anyone know what to do?
It's a video card issue. I used to encounter this with my geforce 4 ti4200 until I soft-quadro'd it. Haven't had that problem since. For more information on soft-quadro, try this:
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off