Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 13-10-2003 , 10:04 PM
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Glass Material

I'm trying to make a decent glass like material. Here is what I've got so far. Any suggestions are more than welcome.

user added image

# 2 13-10-2003 , 10:28 PM
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Also I just remembered... Where can I find info on how to make tinted glass in Maya... The color I got above was a test of color but it seems too light.


...and that is how I saved the world.
# 3 13-10-2003 , 10:32 PM
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there is a good glass tutorial on th aliaswavefront website - have a look there.


cheers

Rich
# 4 13-10-2003 , 10:45 PM
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Fresh out of the oven... hehe

user added image

A tinted and clear version of my glass material.

I checked https://www.alias.com and was not able to find a glass tutorial. Perhaps you could direct me as to how to find it?

# 5 13-10-2003 , 11:25 PM
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Cool. Glass is something that will look right only if it has something to relect and something on the other side for it to destort.

# 6 13-10-2003 , 11:52 PM
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well i did not want the scene to be too complicated yet, i mean i'm only testing the material. user added image However the angle gives the glass its self to distort and reflect.


...and that is how I saved the world.

Last edited by dockode; 14-10-2003 at 12:17 AM.
# 7 14-10-2003 , 06:35 AM
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Looks like you got it to me. Looks great.

# 8 14-10-2003 , 06:44 AM
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Try using caustics. really great for doing glass.

user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 9 14-10-2003 , 02:42 PM
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I did try to do caustics, really. But for some reason they look displeasing. They look fuzzy, almost like noise and not at all like caustics I've seen. What settings should I use to get it right?


...and that is how I saved the world.
# 10 15-10-2003 , 12:36 PM
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Originally posted by RickStefani
Cool. Glass is something that will look right only if it has something to relect and something on the other side for it to destort.

G'day Bro Rick is right. because glass is clear (has no sorta colour)
and refectivity the background of the scene will totaly change the look.

ie, grey back-ground, grey glass, black back-ground, black glass.

Iv'e seen some examples with a black&white fall off (circular white in the middle, black outside) on a syke or plane behind the glass.

try a lighter colour in your background, it may help.

sorry I don't know any good caustic settings user added image

Looking pretty good, keep goin bro user added image

xian

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