Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-11-2003 , 07:27 PM
soreel's Avatar
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Join Date: Sep 2003
Posts: 67

Smoke - Train

Hi guys,

how do I add smoke to my train - I want the smoke to blow upwards when the train is stationary, and for it to blow backwards as the train moves.

I would also like to add steam coming out of the pistons and coliding with the ground and then bounces off - just like a train would when it starts the engine


Solomon
Soreel GraFX
https://www.sowl.com
# 2 20-11-2003 , 07:35 PM
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here is the train I am working on

Attached Thumbnails

Solomon
Soreel GraFX
https://www.sowl.com
# 3 21-11-2003 , 01:54 AM
ragecgi's Avatar
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Location: Minnesota, USA
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Well, there are easy ways, and there are harder waysuser added image

HARDish:

- 2d fluids grouped with the piston/smokestack geometry.

EASY:

- sprites/SWparticles grouped to the geometry.
- Export camera data from Maya into After Effects
and animate smoke footage there to your parts.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 4 26-11-2003 , 07:04 PM
Alan's Avatar
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Location: London, UK
Posts: 2,800
I think the easy way is more feasible than the hard way user added image you'll be able to get good results and it will render a HECK of a lot quicker! user added image check out my chunky smoke shader in the downloads area user added image

Alan


Technical Director - Framestore

Currently working on: Your Highness

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