This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi guys,
I got a slight problem with my bmw... I always model cars in poly's, but now I'm giving it a go in nurbs! the attachement will show the problem.. Or is the approach not good to model that thing..
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...addict...but luckely for me it's Maya!
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