Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-12-2003 , 12:20 AM
nspiratn's Avatar
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Join Date: Dec 2002
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duplicating after binding

Hi,

I was trying to duplicate this model so that I could create blenshapes for the facial animation.

But when I duplicated the model, I was unable to move it.
Is that because I already did a bind on it?

Is there a way to duplicate it without having to unbind it?

thanks.

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~nspiratn
# 2 03-12-2003 , 07:03 AM
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Join Date: Sep 2002
Posts: 19
When you duplicate a model that has been skinned (ummm, that word seems a bit awful), all transform are locked (greyed out in channel box).

Since it is locked you can't move the duplicate. Select all transform attribute that greyed out, RMB and unlock them.

When it is unlock you can move it as usual.

# 3 03-12-2003 , 10:09 PM
nspiratn's Avatar
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Join Date: Dec 2002
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Posts: 211
Cool. Thanks user added image That sure worked.


~nspiratn
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