Skelton unbinding from skin
I have several legs and arms, each one being bound to a seperate skeleton with Rigid Bind.
I get everything bound together and save my scene, then next time I open it up, everything is unbound. I move a skeleton and the arm/leg doesn't follow, so I have to rebind everything again.
What is going on? I really need to fix this...
"The first rule in government spending: 'Why build one when you can have two at twice the price?'" - From the movie 'Contact'.