Newbie: Need "grow" a rigged tentacle?
I am trying to create an effect in which, over a number of frames, a tentacle grows from a character which is then used as an extra arm (kinda anime-ish).
In an ideal world, I would like to have control over the tentacle's IK handle during growth so that I can whip it around a bit.
(Does this all sound a little too Freudian?)
That'll do donkey... that'll do...