Another (kinda cheap and messy!) way of faking non-dynamic (or dynamic, depends on what ya wanna do) rope would be to use PaintFX:
..unless it is for real-time game engines, in which case ignore me)
1. Draw a curve in the shape and path that you want your rope to be.
2. Change to the RENDERING menu set.
3. Choose: PAINT EFFECTS > GET BRUSH
4. When the visor opens, find a rope brush.
5. Select your curve.
6. SHIFT+select your rope brush.
7. Go back to the PaintEffects menu, and choose:
PAINT EFFECTS > CURVE UTILITIES > ATTACH BRUSH TO CURVE.
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com