Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-01-2004 , 10:47 AM
Satsu's Avatar
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Join Date: Jan 2004
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Beginner question

HI

i have one little question about polygon modeling, there are
how can i connect 2 different models together?
and when i am use extrude face on a model there are lines to see on the model is this normal or have i do what wrong.


-satsu


i am a noob don't hurt me =)
# 2 17-01-2004 , 03:33 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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Select them both, Polygons > Combine.

Not sure about your 2nd question. Can you post an image?

# 3 18-01-2004 , 02:13 PM
Satsu's Avatar
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Join Date: Jan 2004
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ohh thx

for the second question i've read that is an visual sign that i had use the extrude.


i am a noob don't hurt me =)
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