Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-01-2004 , 03:17 AM
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Join Date: Dec 2003
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Head too small??

Does this guy's head look to small to you too? This is my second attempt at a poly character so al C&C is appreciated as well. This is my first ever WIP post. Thanks

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# 2 25-01-2004 , 03:22 AM
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Its abit small. just scale it up and it will be fine....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 3 25-01-2004 , 05:17 AM
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For generic anatomy the head is a little. Like Kurt said scale it up and it will be find. Try to get the chin to end up just a little above where it is now. It starts just a little to low. You might want to add some width the face also. It looks a little pinched over all. To oval, another way to look at it.

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