Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hey guys I'm pretty new to SM, I need help making Maya animations that can be exported to After effects/Sony Vegas for my video editing, its...
Thread by: AiDz0r Subscribe
Views: 2,019
AiDz0r
by AiDz0r
04-07-2010|06:01 AM
Replies: 3
Views: 2,019
If you allow Maya to fix non planer faces and Maya creates triangles, will that cause problems when I begin to Unwrap and texture. I understand that...
Thread by: deemos Subscribe
Views: 1,449
deemos
by Chirone
04-07-2010|04:06 AM
Replies: 2
Views: 1,449
Just finished building a livingroom. I added plants from maya's visor menu. But when I go to render the plants are not reflecting of the floor or...
Thread by: radiant777 Subscribe
Views: 2,377
radiant777
by Gen
03-07-2010|03:19 PM
Replies: 1
Views: 2,377
hello all, attaching a link to image. http://img291.imageshack.us/i/53129349.jpg/ why doe my image show up in One UV plane while the uvs in...
Thread by: maheshsubbiah Subscribe
Views: 12,509
maheshsubbiah 02-07-2010|01:09 PM
Replies: 6
Views: 12,509
Hello! My name is Nanook and I am learning Autodesk Maya 2011 for a job application to VALVe. I need some pointers,hints and just some basic help...
Thread by: SlushyNanook Subscribe
Views: 2,312
SlushyNanook 02-07-2010|05:15 AM
Replies: 8
Views: 2,312
hi guys i was installing adobe cs4 and my pc just died in the process, i tried reinstalling it but it gets to a point where the installer just hangs...
Thread by: murambi Subscribe
Views: 1,774
murambi 02-07-2010|05:10 AM
Replies: 6
Views: 1,774
So a buddy of mine has a shader with a ps texture on it but he cant apply the shader to any objects, the uv's are laid out ok and we cant figure it...
Thread by: Ozgalis Subscribe
Views: 2,073
Ozgalis
by Ozgalis
01-07-2010|12:31 AM
Replies: 3
Views: 2,073
Working on Maya 2011 (mac) How can I import an .obj sequence into Maya?
Thread by: vfx2g Subscribe
Views: 4,695
vfx2g 30-06-2010|09:18 AM
Replies: 3
Views: 4,695
Ok so I have been scouring google trying to find head shots of front and side so I can model a head but its proving to be a problem, where do you...
Thread by: Ozgalis Subscribe
Views: 4,174
Ozgalis
by Ozgalis
29-06-2010|05:50 PM
Replies: 6
Views: 4,174
I have tried to make a rim following a tutorial , but I have stuck at 2:00. I can't make the loop. My result:...
Thread by: snowking Subscribe
Views: 5,770
snowking 29-06-2010|11:19 AM
Replies: 3
Views: 5,770
Hey Guys! I need to build a drilled & "crossed" polygonal brake disc for a car. i did one, but i am not satisfied with the result. It had to be...
Thread by: Joey81 Subscribe
Views: 7,333
Joey81 29-06-2010|07:03 AM
Replies: 17
Views: 7,333
Hey all, basically ive got a simple image sequence with an repeating loop (using expressions) file3.frameExtension += 1; if (file3.frameExtension...
Thread by: pixel_poison Subscribe
Views: 10,251
pixel_poison 29-06-2010|01:16 AM
Replies: 11
Views: 10,251
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Thread by: Joey81 Subscribe
Views: 1,801
Joey81 28-06-2010|11:36 PM
Replies: 1
Views: 1,801
Well the missus took the kids to see Shrek 4th...what a bloody pocket draining experience for her!!!! Over $110 AUS for her and my 3 sons to see the...
Thread by: bullet1968 Subscribe
Views: 2,454
bullet1968 28-06-2010|04:51 PM
Replies: 8
Views: 2,454
Hey all, Just wondering how do you go about taking a UV snapshot from - 1 U to 1 U and 0 to 1 V space. * not sure if ive explained it properly. ...
Thread by: pixel_poison Subscribe
Views: 6,287
pixel_poison 28-06-2010|04:00 AM
Replies: 6
Views: 6,287
Just got back from watching Toy Story 3. I'll give it 5/5 stars on a global scale, and 4/5 stars on the Pixar scale. Not my absolute favorite...
Thread by: stwert Subscribe
Views: 4,737
stwert 28-06-2010|03:57 AM
Replies: 1
Views: 4,737
Hey all! Its been a while since i posted here. I thought i might as well show some of the work Ive been doing at uni. I'm studying photography at...
Thread by: Some Guy Subscribe
Views: 1,698
Some Guy 28-06-2010|01:53 AM
Replies: 4
Views: 1,698
hi guys and girls, need help with texturing. i was wondering if there are any techniques to solving the stretched image highlighted in the red...
Thread by: chilledoutredhead Subscribe
Views: 2,237
chilledoutredhead 27-06-2010|11:51 PM
Replies: 7
Views: 2,237
Can someone fill me in on this. I went and rigged a character with this hoping i'd be able to animate it with it. However. I can't even find out how...
Thread by: BRUTICUS Subscribe
Views: 3,407
BRUTICUS 27-06-2010|06:23 AM
Replies: 0
Views: 3,407
I am sure most of them will be aware of this product shown in the video. http://www.jaylenosgarage.com/video/nextengines-3d-scanner/944641/ ...
Thread by: maheshsubbiah Subscribe
Views: 2,103
maheshsubbiah
by Jay
26-06-2010|07:25 PM
Replies: 9
Views: 2,103
Hi, I'm working on a logo and I would like to fade in each letter one at a time. Having trouble accomplishing this. All the letters have the...
Thread by: radiant777 Subscribe
Views: 1,510
radiant777
by Gen
26-06-2010|04:14 PM
Replies: 2
Views: 1,510
Hey, I've been gone for awhile but I'm slowly coming back :D I was just wondering if anyone wants to do a challenge with for fun, I really don't...
Thread by: starjsjswars Subscribe
Views: 2,319
starjsjswars 26-06-2010|07:23 AM
Replies: 11
Views: 2,319
Yawn, yet another useless release on the horizon. Its looking better if you are a rigger but us modellers have been ignored again....that copy of...
Thread by: Jay Subscribe
Views: 8,823
Jay
by murambi
25-06-2010|11:18 PM
Replies: 50
Views: 8,823
How do I animate a Glow Effect need desperate need of assisstance
Thread by: lee149604 Subscribe
Views: 2,155
lee149604
by Gen
24-06-2010|07:02 AM
Replies: 7
Views: 2,155
Hello, I am looking for a complete design of a Peugeot 504 coupe (no convertible), modelled in Maya but i want to be able to make adjustments...
Thread by: KiaruB Subscribe
Views: 1,283
KiaruB
by KiaruB
23-06-2010|07:00 PM
Replies: 0
Views: 1,283
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