Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
Well i forget how i can see in my front view . Why i can't see my image in front view ... ?? :confused: :confused:
Thread by: ColdWave Subscribe
Views: 2,292
ColdWave 09-11-2007|06:56 PM
Replies: 4
Views: 2,292
Hi all, for the model I've been making, I have changed the topology from how it was when I UV'd it. The modified version does not have the same...
Thread by: gubar Subscribe
Views: 1,535
gubar
by gubar
09-11-2007|05:14 PM
Replies: 0
Views: 1,535
Hi everyone, it is very simple question with big headache, I'm working in project with very complicated surface, alot of selecting and moving the...
Thread by: 3danimationmaya Subscribe
Views: 6,706
3danimationmaya 09-11-2007|03:26 AM
Replies: 3
Views: 6,706
I just listened to a podcast with C. Andrew Nelson. For those of you who don't know who he is, he was a visual effects supervisor on several movies...
Thread by: shmey2 Subscribe
Views: 3,063
shmey2
by arran
08-11-2007|07:21 PM
Replies: 11
Views: 3,063
Hello! I wanted to know if anyone can name any australian companies like Animal Logic, Krome Studios and Rising Sun Pictures? thanks very much...
Thread by: Phrosting Subscribe
Views: 2,123
Phrosting 08-11-2007|04:44 PM
Replies: 2
Views: 2,123
Hi everyone. today I was watching the making of surfs up movie(animation movie) there they used 3d tool for maya , the tool called "Maya Wave...
Thread by: 3danimationmaya Subscribe
Views: 3,524
3danimationmaya 08-11-2007|09:24 AM
Replies: 3
Views: 3,524
hi fellows, i'm a maya enthusiast trying hard to make practical use of the little that i'm still learning in maya. well let me go straight to the...
Thread by: jacobtwumasi Subscribe
Views: 2,209
jacobtwumasi
by arran
08-11-2007|04:17 AM
Replies: 3
Views: 2,209
Hi everyone. I am very much a newbie on Maya. I have just installed the program and looked around a little. Everything looks overwhelming, I have...
Thread by: Andreweth Subscribe
Views: 2,091
jacobtwumasi 08-11-2007|12:52 AM
Replies: 8
Views: 2,091
Hello mates! Another one from me.. Here's the deal: I did a tutorial were an organic(humanoid) model uses a smooth bind for skinning; Now I've...
Thread by: cosmos Subscribe
Views: 1,679
cosmos
by cosmos
07-11-2007|09:40 PM
Replies: 2
Views: 1,679
Hi everyone I am a newbie in the forum and just learning maya. I have a big problem to set up the controls in the character to make an animation....
Thread by: sagitta1 Subscribe
Views: 1,377
sagitta1 07-11-2007|08:40 PM
Replies: 1
Views: 1,377
HI all, more af a zbrush than a maya question, but posting here because I've tried the zbrush forums and they're so slow. I've got a character...
Thread by: gubar Subscribe
Views: 2,515
gubar
by gubar
07-11-2007|06:55 PM
Replies: 2
Views: 2,515
I’m a second year student at university and I’m about to start an assessment piece where I have to build a house from a floor plan. I set up Maya so...
Thread by: should_be_shot Subscribe
Views: 3,799
haka
by haka
07-11-2007|02:19 PM
Replies: 4
Views: 3,799
ok this one I actually thought about for a long time before I decided to post but heres the problem every time I follow the missile trail...
Thread by: danotronXX Subscribe
Views: 1,776
danotronXX 07-11-2007|02:09 PM
Replies: 5
Views: 1,776
Hello everyone, I'm new to SM as well to Maya 2008. Iim a Mac user so I have OSX. I've been using the Official Maya Tutorial since yesterday...
Thread by: DavidS7 Subscribe
Views: 9,229
Jr.Who
by Jr.Who
07-11-2007|11:47 AM
Replies: 20
Views: 9,229
Hi, the lines highlighted in green bevel fine. The one marked in red does not - the node is applied, but the geometry doesn't change, with the...
Thread by: gubar Subscribe
Views: 3,197
gubar
by BadG3r
07-11-2007|07:34 AM
Replies: 2
Views: 3,197
I have a problem when i assing surfaceShader to poly with bevel. All the Edge with the bevel look strange :confused: why? help... Maya 8.5...
Thread by: shlomi_2000 Subscribe
Views: 2,317
shlomi_2000 07-11-2007|02:08 AM
Replies: 3
Views: 2,317
Hi, in maya you can't display the absolute size of an object, only it's scale in relation to it's creation size, is that correct? Is the only...
Thread by: gubar Subscribe
Views: 1,328
gubar
by gubar
06-11-2007|09:00 PM
Replies: 0
Views: 1,328
Hi, in Maya's built in tutorials, when using pre-set brushes, it says that when selected, you can change the colour of individual components (like...
Thread by: gubar Subscribe
Views: 1,316
gubar
by gubar
06-11-2007|08:02 AM
Replies: 0
Views: 1,316
Hello, everyone! This board's been a big help in the past, so I figured I might as well ask around about this. I've been searching for some basic...
Thread by: Newbie_Student Subscribe
Views: 2,988
Newbie_Student 06-11-2007|04:18 AM
Replies: 5
Views: 2,988
I'm working on a police siren and I want a point light to intensify and fade off without any key framing. Does anyone know what the mel script would...
Thread by: danotronXX Subscribe
Views: 2,680
danotronXX 05-11-2007|09:50 PM
Replies: 2
Views: 2,680
Yah i have after effects and maya 9.0 i would like to import 3d objects into my after effects video. i dont know what to do i know it has something...
Thread by: robbiedobbie Subscribe
Views: 2,196
robbiedobbie 04-11-2007|01:40 PM
Replies: 4
Views: 2,196
hi, is it possible to change the mouse buttons? i want to change the middle mouse button to a shortcut because i have some problems with my...
Thread by: e-anima Subscribe
Views: 2,879
e-anima
by Falott
04-11-2007|07:48 AM
Replies: 1
Views: 2,879
Hey guys, I am trying to follow a book tutorial and it is talking about local rotation axes. I have my Model's skeleton set up and it keeps...
Thread by: Underscore678 Subscribe
Views: 3,405
Underscore678
by Falott
04-11-2007|07:45 AM
Replies: 1
Views: 3,405
Hi, here is a pull up bar that I am modeling. I have been attatching the parts together, with a slight bump, to simulate the weld points. The...
Thread by: gubar Subscribe
Views: 2,205
gubar
by gubar
04-11-2007|07:07 AM
Replies: 3
Views: 2,205
Maya is being rather slow for me at the moment. The model I'm working on has 92,000 polygons (rounded up), which I'm pretty sure I've exceeded...
Thread by: GhosTz Subscribe
Views: 1,680
GhosTz 04-11-2007|05:55 AM
Replies: 6
Views: 1,680
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