Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
Well i forget how i can see in my front view . Why i can't see my image in front view ... ?? :confused: :confused:
Thread by: ColdWave Subscribe
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ColdWave 09-11-2007|06:56 PM
Replies: 4
Views: 2,219
Hi all, for the model I've been making, I have changed the topology from how it was when I UV'd it. The modified version does not have the same...
Thread by: gubar Subscribe
Views: 1,484
gubar
by gubar
09-11-2007|05:14 PM
Replies: 0
Views: 1,484
Hi everyone, it is very simple question with big headache, I'm working in project with very complicated surface, alot of selecting and moving the...
Thread by: 3danimationmaya Subscribe
Views: 6,584
3danimationmaya 09-11-2007|03:26 AM
Replies: 3
Views: 6,584
I just listened to a podcast with C. Andrew Nelson. For those of you who don't know who he is, he was a visual effects supervisor on several movies...
Thread by: shmey2 Subscribe
Views: 2,959
shmey2
by arran
08-11-2007|07:21 PM
Replies: 11
Views: 2,959
Hello! I wanted to know if anyone can name any australian companies like Animal Logic, Krome Studios and Rising Sun Pictures? thanks very much...
Thread by: Phrosting Subscribe
Views: 2,050
Phrosting 08-11-2007|04:44 PM
Replies: 2
Views: 2,050
Hi everyone. today I was watching the making of surfs up movie(animation movie) there they used 3d tool for maya , the tool called "Maya Wave...
Thread by: 3danimationmaya Subscribe
Views: 3,449
3danimationmaya 08-11-2007|09:24 AM
Replies: 3
Views: 3,449
hi fellows, i'm a maya enthusiast trying hard to make practical use of the little that i'm still learning in maya. well let me go straight to the...
Thread by: jacobtwumasi Subscribe
Views: 2,140
jacobtwumasi
by arran
08-11-2007|04:17 AM
Replies: 3
Views: 2,140
Hi everyone. I am very much a newbie on Maya. I have just installed the program and looked around a little. Everything looks overwhelming, I have...
Thread by: Andreweth Subscribe
Views: 1,995
jacobtwumasi 08-11-2007|12:52 AM
Replies: 8
Views: 1,995
Hello mates! Another one from me.. Here's the deal: I did a tutorial were an organic(humanoid) model uses a smooth bind for skinning; Now I've...
Thread by: cosmos Subscribe
Views: 1,627
cosmos
by cosmos
07-11-2007|09:40 PM
Replies: 2
Views: 1,627
Hi everyone I am a newbie in the forum and just learning maya. I have a big problem to set up the controls in the character to make an animation....
Thread by: sagitta1 Subscribe
Views: 1,326
sagitta1 07-11-2007|08:40 PM
Replies: 1
Views: 1,326
HI all, more af a zbrush than a maya question, but posting here because I've tried the zbrush forums and they're so slow. I've got a character...
Thread by: gubar Subscribe
Views: 2,466
gubar
by gubar
07-11-2007|06:55 PM
Replies: 2
Views: 2,466
I’m a second year student at university and I’m about to start an assessment piece where I have to build a house from a floor plan. I set up Maya so...
Thread by: should_be_shot Subscribe
Views: 3,692
haka
by haka
07-11-2007|02:19 PM
Replies: 4
Views: 3,692
ok this one I actually thought about for a long time before I decided to post but heres the problem every time I follow the missile trail...
Thread by: danotronXX Subscribe
Views: 1,716
danotronXX 07-11-2007|02:09 PM
Replies: 5
Views: 1,716
Hello everyone, I'm new to SM as well to Maya 2008. Iim a Mac user so I have OSX. I've been using the Official Maya Tutorial since yesterday...
Thread by: DavidS7 Subscribe
Views: 9,035
Jr.Who
by Jr.Who
07-11-2007|11:47 AM
Replies: 20
Views: 9,035
Hi, the lines highlighted in green bevel fine. The one marked in red does not - the node is applied, but the geometry doesn't change, with the...
Thread by: gubar Subscribe
Views: 3,146
gubar
by BadG3r
07-11-2007|07:34 AM
Replies: 2
Views: 3,146
I have a problem when i assing surfaceShader to poly with bevel. All the Edge with the bevel look strange :confused: why? help... Maya 8.5...
Thread by: shlomi_2000 Subscribe
Views: 2,264
shlomi_2000 07-11-2007|02:08 AM
Replies: 3
Views: 2,264
Hi, in maya you can't display the absolute size of an object, only it's scale in relation to it's creation size, is that correct? Is the only...
Thread by: gubar Subscribe
Views: 1,299
gubar
by gubar
06-11-2007|09:00 PM
Replies: 0
Views: 1,299
Hi, in Maya's built in tutorials, when using pre-set brushes, it says that when selected, you can change the colour of individual components (like...
Thread by: gubar Subscribe
Views: 1,269
gubar
by gubar
06-11-2007|08:02 AM
Replies: 0
Views: 1,269
Hello, everyone! This board's been a big help in the past, so I figured I might as well ask around about this. I've been searching for some basic...
Thread by: Newbie_Student Subscribe
Views: 2,888
Newbie_Student 06-11-2007|04:18 AM
Replies: 5
Views: 2,888
I'm working on a police siren and I want a point light to intensify and fade off without any key framing. Does anyone know what the mel script would...
Thread by: danotronXX Subscribe
Views: 2,626
danotronXX 05-11-2007|09:50 PM
Replies: 2
Views: 2,626
Yah i have after effects and maya 9.0 i would like to import 3d objects into my after effects video. i dont know what to do i know it has something...
Thread by: robbiedobbie Subscribe
Views: 2,111
robbiedobbie 04-11-2007|01:40 PM
Replies: 4
Views: 2,111
hi, is it possible to change the mouse buttons? i want to change the middle mouse button to a shortcut because i have some problems with my...
Thread by: e-anima Subscribe
Views: 2,807
e-anima
by Falott
04-11-2007|07:48 AM
Replies: 1
Views: 2,807
Hey guys, I am trying to follow a book tutorial and it is talking about local rotation axes. I have my Model's skeleton set up and it keeps...
Thread by: Underscore678 Subscribe
Views: 3,323
Underscore678
by Falott
04-11-2007|07:45 AM
Replies: 1
Views: 3,323
Hi, here is a pull up bar that I am modeling. I have been attatching the parts together, with a slight bump, to simulate the weld points. The...
Thread by: gubar Subscribe
Views: 2,135
gubar
by gubar
04-11-2007|07:07 AM
Replies: 3
Views: 2,135
Maya is being rather slow for me at the moment. The model I'm working on has 92,000 polygons (rounded up), which I'm pretty sure I've exceeded...
Thread by: GhosTz Subscribe
Views: 1,608
GhosTz 04-11-2007|05:55 AM
Replies: 6
Views: 1,608
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